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 Damage Guide

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-ƒℓαмє
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PostSubject: Damage Guide   Sat Jun 18, 2011 11:16 pm

The following chart shows the amount of damage each weapon inflicts upon an enemy player without armour which will take 1/3 of the damage taken.

WeaponDmgDps
Gaunt5050
Mg550
Sg100100
Gl100100
Rl*100100
Lg**7140
Rail8080
Plasma20200
BFG--
Ng-120
Cg***-80-160
dmg = max damage per round (each click of mouse)
dps = max damage per second
*RL max 42 on self splash (non direct/full on hit), max 84 on other players
**LG damage is 3 numbers as the shaft is in 3 sections, close-mid-long range
***CG - 80 damage during the first second of spinup, 160 at full speed, assuming all bullets hit
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Darkonr
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PostSubject: Re: Damage Guide   Wed Jul 06, 2011 5:40 am

cool I always wanted to know that
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PostSubject: Re: Damage Guide   Wed Jul 06, 2011 5:52 am

Darkonr wrote:
cool I always wanted to know that
Lol, Sarcasm?

This can tell us a lot.
For example, this chart tells us that Lg is a more powerful weapon than the Rl, provided you hit with the upmost accuracy.
It also tells us what weapon we should use when the enemy player has x amount of health (estimated by the sound made when damage took).

;D
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PostSubject: Re: Damage Guide   Wed Jul 06, 2011 5:53 am

actually that wasn't sarcasm also what is a gauntlet
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PostSubject: Re: Damage Guide   Wed Jul 06, 2011 6:01 am

Darkonr wrote:
actually that wasn't sarcasm also what is a gauntlet
The close-range weapon.
Binded to the '1' key by default.
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PostSubject: Re: Damage Guide   Wed Jul 06, 2011 6:01 am

thanks
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PostSubject: Re: Damage Guide   Wed Dec 07, 2011 12:18 am

The SG does 120 over more pellets in everything but TDM. RL does at most 80 splash.
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